I am not shy about telling people that, for me, the best conference for an eLearning professional to attend is the eLearning Guild’s conference called Learning Solutions. It is hosted every year, in Orlando, Florida. It occurs in mid-March.
I found her presentation interesting and asked her to expand on a few of the things she spoke about.
When people go online, they want interaction, in a non-stop fashion. People are essentially addicted to screens – big screen televisions, laptops, and also mobile devices. Online, we need to remember that screens are essentially our teachers. People have almost gotten to the point where they are more comfortable in front of a screen than they are in front of other people, talking face-to-face.
In this video, Steve Haskin discusses his opinion of how to use video in learning programs.
Check out the related article – Learning Solutions – Use of Video – Steve Haskin – for more information.
My clients are starting to expect more and more videos of software demonstrations. Interestingly enough, the sales teams are also asking for videos, but of a different type. Lastly, my department is also starting to ask for marketing-style videos that introduce clients to our various services.
It should be fairly obvious to most Instructional Designers and eLearning developers that video is becoming a desired content medium because our capability to deliver various types of media has become stronger and sites like YouTube become a more prevalent as a way to deliver training content. Learners like seeing faces, watching processes, and being entertained.
At Learning Solutions, this was one of the primary discussions that was happening. When should you use video? How do you create these videos? How long should these videos be? What role does “interactive video” play in your training delivery?
We can’t really ignore this medium for much longer. Development costs used to be one of the primary barriers. Another barrier was the skills needed to edit video. A third barrier might be how to deliver these videos to your customers. Most of these barriers have now been removed.
Here is a related article that discusses Mastery Roadmaps in a little more detail.
I sat in a Learning Stage event that I wasn’t sure if it was going to be of interest or not and it ended up being something that was very simple, yet changed how I looked at a possible tool. It was about the concept of taking a person from the point of not having any experience around a skill and getting that person to a point of competency in about half the time you might normally take. They called it a Learning Mastery Roadmap.
The normal process usually involves first providing the learner with the fundamental basics. Then, you introduce the systems and processes with which they need to be familiar. Lastly, you offer activities and review the results of those activities. This design model can take a little bit of time – typically time the corporate world does not offer to learners.
The Keynotes at Learning Solutions tend to be a jumpstart to your imagination. They allow you to peek into the world of the possible and see what’s coming. I find it very exciting to see what will be impacting my world in various ways over the next 3-5 years. The topic is around the RIP/MOD/FAB Maker community that is building with 3-D printing at its core.
The keynote speaker on the first day of Learning Solutions was Steve Wujec, a senior fellow at Autodesk.
Here is a video from June 2014 that is very similar to his presentation he shared with us.